About HyperCube Games
Welcome to HyperCube Games! Here we strive to bring you the best quality entertainment in our games!
History of HyperCube Games
It all started in late 2013 when I had thought of the idea that video games were really cool, how about if I had control over one or in other words, could I create a game? After this I was searching everywhere on the internet from game engine to game engine and (Long story short) I ended up finding Unity, known as one of the best game engines out there and I tried it out thinking that it would be too complicated but surprisingly enough, it was a breeze and I learned a lot as time went by.
Eventually I got to making my first game known as Blaze (It was more of a test game) and I needed some sort of a way to release my games out to the public and I thought the best way is to make my very own website and here you are, reading this post on the website! Though in April 2015, HyperCube Games was taken down and formed into Midflight Digital (Which you should total check out here!) which included HyperCube Games and Marten Studios. This all changed on February 1st of 2016, when I decided to part ways from Midflight Digital and return to working by myself on HyperCube Games.
Eventually I got to making my first game known as Blaze (It was more of a test game) and I needed some sort of a way to release my games out to the public and I thought the best way is to make my very own website and here you are, reading this post on the website! Though in April 2015, HyperCube Games was taken down and formed into Midflight Digital (Which you should total check out here!) which included HyperCube Games and Marten Studios. This all changed on February 1st of 2016, when I decided to part ways from Midflight Digital and return to working by myself on HyperCube Games.